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- //----------------------------------------------------------------------
- //This is one-for-all include file
- //
- //Author - Michal Valient
- //Copyright (C) 2004 Caligari corporation
- //
- //----------------------------------------------------------------------
-
- //----------------------------------------------------------------------
- //BEGIN - This section includes internal definitions
- //----------------------------------------------------------------------
-
- #ifndef RSD3DMATERIALFROMME_BASEINCLUDE_FX_DEFINED
- #define RSD3DMATERIALFROMME_BASEINCLUDE_FX_DEFINED
-
- //Include types
- #include "RsD3DMaterialFromME_Types.fx"
-
- //Include the HLSL instricts definitions
- #include "RsD3DMaterialFromME_HLSLInstricts.fx"
-
- //Include the core services
- #include "RsD3DMaterialFromME_ShaderCore.fx"
-
- #endif // RSD3DMATERIALFROMME_BASEINCLUDE_FX_DEFINED
-
-